International Superstar Soccer 2 (Konami, 2002)
A soccer game that only has national teams from 2001. It looks quite good, but it feels stiff compared to FIFA, and the announcers leave a lot to be desired.
International Superstar Soccer 3 (Konami, 2003)
A noticeable graphical upgrade that doesn't really fix the mechanical issues. Running around feels a bit smoother than it did in ISS2, but the game is horrible at figuring out who you're trying to pass to. I ended up going down 1-0 after it inexplicably decided that I wanted to pass the ball to literally no one in the wrong direction, leading to one of the opposing strikes getting a free 1:1.
The Italian Job (Climax Brighton/Eidos, 2003)
A racing game that has nothing to do with the movie because they didn't have the rights to any of the actors. Almost all the cars are Mini Coopers or generic trucks. The tracks do the Burnout Paradise thing and don't prevent you from going off course into the rest of the map, but they're so poorly marked that you can easily do that accidentally and get lost in the middle of nowhere.
James Bond 007: Everything or Nothing (EA Redwood Shores/EA, 2004)
A third person shooter that has you fighting a Harrier jet with an RPG in the first 5 minutes. It reviewed well and I am absolutely here for that kind of over-the-top nonsense, so it gets a list spot.
James Bond 007: Agent Under Fire (EA Redwood Shores/EA, 2004)
The control stick controls forward movement and horizontal camera, while the c-stick controls horizontal movement and vertical camera. This is an incomprehensible control scheme that I refuse to use for more than the time it took to get a screenshot.
James Bond 007: Nightfire (Eurocom/EA Games, 2002)
An FPS/vehicle game that really, really likes scripted setpiece moments. It feels far too constructed for my tastes, but I do love the ninja moves pedestrians will pull off to make sure Bond isn't guilty of vehicular homicide. You can see two of them phasing into a wall here.
Jeremy McGrath Supercross World (Acclaim Salt Lake City/Acclaim Max Sports, 2002)
I don't have any hard evidence that this was a PS1 game that got lost, but it sure looks like something that release in 1998. It's one of the worst reviewed GCN games ever, and I don't think I need to explain why.
Jikkyou Powerful Major League (Konami, 2006)
I did not know there was a Powerful Pro game with the MLB license, but here it is, and it's set in 2005! I love this. The pitching mechanics are going to take some getting used to, and batting is much more difficult than in most baseball games, but the charm is enough for me to put the effort in.