Let's Play Every Game Boy Color Game, Part 76

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Wings of Fury

Wings of Fury (Magnin and Associates/Red Orb Entertainment, 1999)


A side scrolling flight game set in WWII. This was originally an Apple II game in 1987 and was well received back then. I'm not sure why, though, because endlessly flying left and missing all the targets because they pop up with no warning at all isn't much fun. I gave up after I got past the first island and had nothing but water to look at for a solid 30 seconds.


Winnie the Pooh: Adventures in the 100 Acre Wood

Winnie the Pooh: Adventures in the 100 Acre Wood (Tose/NewKidCo, 2000)


A roll and move game starring Winnie the Pooh. It seems like there are 8 stages and that you can eventually unlock minigames outside of the board game, but I don't want to play enough to find out.


Wizardry: Proving Grounds of the Mad Overlord
Wizardry II: Llygamyn no Isan
Wizardry III: Diamond no Kishi

Wizardry: Proving Grounds of the Mad Overlord, Wizardry II: Llygamyn no Isan, and Wizardry III: Diamond no Kishi (Game Studio/ASCII Entertainment, 2001)


All three of these are ports of early 1980s RPGs that were hugely influential for their time, but also wholly unremarkable by 2001. They all have identical setup menus and are only really differentiated by the color scheme of each dungeon. The GBC ports, which were all Japan exclusive, released on the same day and should've been on one cart. Even combined they'd be far from the largest game on the system.


Wizardry Empire
Wizardry Empire: Fukkatsu no Tsue

Wizardry Empire and Wizardry Empire: Fukkatsu no Tsue (Starfish, 1999/2000)


More Wizardry, but this time with a town you can visit to do all those menu functions. It also has a coliseum for fights and a few other things that weren't in the older games. Dungeon crawling, however, is indistinguishable from those. These two games were original releases, not ports, and never made it out of Japan.


Woody Woodpecker

Woody Woodpecker (Planet Interactive/DreamCatcher Interactive, 2001)


A platformer in which you climb Woody Woodpecker's impossibly tall house and collect items for no reason, all while being attacked by other items for equally unclear reasons. You have an attack, but no one seems particularly bothered by it, and the music is on a loop that takes all of about three seconds to repeat.


Woody Woodpecker Racing

Woody Woodpecker Racing (Konami, 2000)


This actually has everything it needs to be a solid racing game, except that they capped your speed at about a quarter of what it could be. It feels like you're playing the game in slow motion, and that's never something you want to be saying about a racing game. Also, this is supposedly the "city" track, but it clearly takes place in the woods.


Worms Armageddon

Worms Armageddon (Infogrames, 2000)


Worms, but in a really low resolution, with repetitive music, and with an AI that takes absolutely forever to make moves for some reason. It might've been a good way to play on the go if you were really into the series 21 years ago, but that's about all I can say for it.


WWF Attitude

WWF Attitude (Crawfish Interactive/Acclaim Sports, 1999)


Probably the most basic wrestling game so far. There's almost nothing to see on screen, and Mankind here couldn't resist my incredible strategy of mashing punch without moving until I won.


WWF Betrayal

WWF Betrayal (WayForward/THQ, 2001)


This isn't a wrestling game at all - it's a sidescrolling brawler. It seems like it's actually pretty decent, although you do have to deal with some very repetitive music. It'd probably go on the list if I enjoyed wrestling.


WWF WrestleMania 2000

WWF WrestleMania 2000 (Natsume/THQ, 1999)


I'm pretty sure you can launch the space shuttle in fewer menu actions than it takes to get into a game here, but at least you're rewarded with something special when you finally get there. And by "something special", I mean a game with the very unique feature of an AI that tries to circle around behind you, gets lost, and then just sort of spins in place for 20 seconds while discovering the concept of 3D space. Eventually it figures out where you are, but the process repeats every time it tries to go behind you.


#gameboycolor


The list:

  1. Golf Ou: The King of Golf

  2. John Romero's Daikatana

  3. Kakurenbou Battle Monster Tactics

  4. Keitai Denju Telefang

  5. The Legend of Zelda: Link's Awakening DX

  6. The Legend of Zelda: Oracle of Ages

  7. The Legend of Zelda: Oracle of Seasons

  8. LEGO Island 2: The Brickster's Revenge

  9. Magi Nation

  10. Mario Golf

  11. Mario Tennis

  12. Metal Gear Solid

  13. Metamode

  14. Millennium Winter Sports

  15. Mobile Golf

  16. Monkey Puncher

  17. Perfect Dark

  18. Pokemon Crystal Version

  19. Pokemon Card GB2 - GR Dan Sanjou!

  20. Pokemon Puzzle Challenge

  21. Pokemon Trading Card Game

  22. Power Quest

  23. Quest for Camelot

  24. Return of the Ninja

  25. Samurai Kid

  26. Scooby Doo! Classic Creep Capers

  27. SD Hiryuu no Ken EX

  28. Shanghai Pocket

  29. Shantae

  30. Shin Megami Tensei Devil Children: Aka no Shou

  31. Space-Net: Cosmo Blue

  32. Star Ocean: Blue Sphere

  33. Survival Kids

  34. V-Rally: Edition '99

  35. Wacky Races

  36. Wario Land II

  37. Wario Land 3

  38. Wendy: Every Witch Way



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